Nooskewl has over 30 years experience making games. I have decided to move on from those games and focus on my engine, BooBoo.

BooBoo is a unique programming language, with a powerful game API and a bare minimum game engine that gets out of your way, builtin.
Just your favourite text editor and asset creation tools are needed to create a BooBoo app. For more flexibility, the API can also be extended with the easy to use C++ SDK.
Stop giving lead game developer credits to "Unity" or "Unreal", be proud of yourself and make your game yourself with BooBoo!
Features include:
• Backed by SDL3
• 2D and 3D support
• GLSL 1.2 shaders
• Animated sprites
• TTF fonts
• Tilemap support with AshEdit
• Datafile support
• Audio samples and powerful audio language
• Builtin GUI functionality
• Automatic gamepad mapping
And much more!
• Windows XP 32 bit or better
• 64 MB system/64 MB GPU free memory
• 75 MB disk space
• OpenGL 2.1
• 4 GB RAM recommended for AshEdit